About

Shinvara is a ninja action roguelike for iPhone, designed and developed in Italy by Gioele Giacalone.

The developer

My name is Gioele Giacalone and I am an independent Italian game developer. Shinvara is my project: I design it, develop it and look after it personally, from the gameplay to the characters, from the worlds to this site. “Shinvara Studios” is the creative name I sign the game with: it is not a company, it is the name of my independent work.

The game

In Shinvara you guide a ninja through rooms full of enemies. You move, dodge with the dash and attack when you stop; after every level you pick an upgrade, so each run becomes a different combination. The worlds have their own enemies and bosses, and every dangerous attack is shown on the ground first: the winner is whoever reads the strike and moves at the right moment.

The game is in a closed beta on iPhone through TestFlight, for invited testers only. It is not on the App Store yet: we will announce the release on this site and on the Instagram profile @playshinvara.

What you will find on this site

  • An introduction to the game, its worlds, bosses and enemies.
  • The beginner’s guide with 30 tips, the bestiary and the ninja page.
  • The patch notes of every beta build.
  • The Shinvara account, the same one as in the game.

The texts on this site are written from the real game: they only describe what is in the build or what is stated as in development.

Advertising

Some pages show Google AdSense ads, always kept apart from the content and marked with the label “Advertisement”. Ads help cover the costs of the project. The Account and Rewards pages show none. How data is handled is explained in the Privacy notice.

Contact

For questions, reports or privacy requests write to support@shinvara.net. All the ways to reach us are on the Contact page.

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